Thursday, February 21, 2013

Point-by-Point: Grave Encounters 2 - 4/10

It turns out the first Grave Encounters was actually real, and our new protagonist is out to prove it. Of course, having seen the first movie, he should probably have guessed it wouldn't go too well.

The Good: This is an interesting premise for a sequel, and they pull it off reasonably well. Like its predecessor, quality-wise it's a step above most other found footage movies, both in story and general competency.

The Bad: Like a lot of sequels, it feels a need to outdo the original in scares and intensity. This, combined with the fact that it takes the team awhile to even get to the hospital, causes the actual horror part of the movie to feel rushed and overly stupid. It loses the great build-up of the first movie, which was half the fun.

The Ugly: Did we really need a tea-bagging? I mean, sure, it was absolutely VITAL to the story, but it still seemed a little over-the-top.

Points Pondered

-If you're video-blogging, pick a better backdrop than your bed.

-Now, if you're totally convinced the first movie is real, why the hell would you step foot in that hospital?! I mean, the whole point of the first movie is that it's impossible to escape! At least have the decency to not act surprised when your original exit disappears.

-So while there are apparently patterns and rules to how rooms shift, the hospital can still totally ignore all that and just screw with your mind.

-Having the "spirits" or whatever pick up a bunch of cameras so suddenly you can get your usual multi-angle movie shots really seems like cheating.

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